35 finishes across seven weapons. Earn them by checking in or mastering a gun, then inspect and equip them in the game armory.
Three check-ins. Two kill challenges.
Each weapon has five unlockable skins alongside its Original finish. Claim a check-in at the game’s Armory once per UTC day. At 1, 3 and 7 total claimed days, you earn one skin for every gun, including guns you have not unlocked yet. Missed days never reset your total. The reward day changes at 00:00 UTC.
The other two skins require 5 or 10 kills using the same weapon in one completed server-run Solo or Public match, with at least 30 seconds played. Counts do not combine across matches or different guns. Bot defeats count in these eligible matches. Private custom rooms, local practice, unfinished matches and client-reported results do not award skins.
Skins only change appearance. Open Armory, choose a gun and a finish, select Inspect selected skin in 3D to see your character holding it, and rotate the model. Any skin can be previewed. Equip skin saves an earned finish; using a locked gun still requires its reputation unlock.
charcoal, crimson and copper, long straight horizon stripes and angular circuit print
5 kills with this gun in one completed eligible match
GOLDEN ECLIPSE
matte black and champagne gold, large elegant geometric eclipse-disc and stepped ray print
10 kills with this gun in one completed eligible match
Keep your collection
Earned skins and equipped loadouts are saved in D1 against this browser’s anonymous cookie, with no login required. Clearing cookies, changing browsers, or moving devices creates a separate identity. There is currently no Google or Steam inventory connection. Gameplay records may expire under the privacy policy, while the progression ledger retains earned rewards until removed for operation, abuse handling, or a valid deletion request.